Graphics and Animation in Multimedia Projects
Графіка та анімація у мультимедійних проектах

Project-based learning: one through-line creative film (45–90 s). Pre-production → 2D art → classical animation → motion design → Blender 3D → After Effects compositing → sound and final export.
Проєктно-орієнтоване навчання: один наскрізний ролик 45–90 с. Пре-продакшен → 2D-арт → класична анімація → моушен → Blender 3D → композитинг у After Effects → звук і фінальний експорт.
02 · Visual schema
Обери шар · scrub часу · зміни easing
Обери шар · scrub часу · зміни easing
- 1 semester · 120 h (10 lectures, 10 seminars, 16 practicals)
- UK
BA years 2–3, Audiovisual Art and Production — students building a full motion/animation pipeline from concept to final render.
04 · Course path
- Concept
- 2D assets
- Motion
- 3D
- Comp
- Deliver
05 · Module map
T1–201
Pre-production
Moodboard, storyboard, style frames
T3–502
2D & motion
Assets, 12 principles, kinetic type
T6–803
VFX · 3D · comp
AE, Blender, tracking
T9–1004
Finish & pitch
Colour, sound, making-of
06 · What you'll learn
Conceptualise a short motion piece: moodboard, storyboard, style frames
Prepare raster and vector assets in Photoshop and Illustrator for animation
Animate with the 12 principles, motion design, and kinetic type in After Effects
Build simple 3D assets, camera, and light in Blender and composite 2D+3D
Finish post: colour, sound design, export, and public project defence
Topic 1 — Role of graphics; project organisation → moodboard & concept
Topic 2 — Pre-production: concept, storyboard, style frames
Topic 3 — 2D graphics: raster & vector assets (PS / AI)
Topic 4 — Foundations of animation: 12 principles of motion
Topic 5 — Motion design: shapes and kinetic typography
Topic 6 — VFX and advanced motion in After Effects
Topic 7 — 3D graphics & animation basics in Blender
Topic 8 — Compositing: masks, tracking, 2D+3D assembly
Topic 9 — Post: colour, sound design, final render
Topic 10 — Presentation, critique, making-of defence
Syllabus: module structure
The course is built on PBL (project-based learning): 120 hours — ten lectures, ten seminars and sixteen practicals, and across the whole semester each student runs one project of their own from moodboard to making-of. Ten topics lead from the role of graphics to the final render.
| Topic | Content |
|---|---|
| 1–2 | the role of graphics; project organisation → moodboard and concept; pre-production: storyboard, style frames |
| 3–4 | 2D graphics: raster and vector assets (Photoshop / Illustrator); foundations of animation: the 12 principles |
| 5–6 | motion design: shapes and kinetic typography; VFX and advanced motion in After Effects |
| 7–8 | 3D graphics and animation basics in Blender; compositing: masks, tracking, 2D+3D assembly |
| 9–10 | post: colour, sound, final render; presentation, critique, making-of defence |
Assessment and tools
Assessment is project-based: interim screenings at seminars, topic-by-topic practice, and a final defence in the making-of format — the student presents the project and breaks down how it was made, from concept through intermediate versions to render. Critique is part of the format: every screening includes a review of classmates’ work.
The tools are Photoshop and Illustrator for 2D assets, After Effects for motion and VFX, and Blender for 3D basics. Commercial alternatives covering motion design in Ukraine include Projector and KAPI; the academic module differs in ECTS credits, its PBL structure with critique, and its tie to film and video practice.
The course complements the editing module Foundations of Video Editing: the graphics and titles animated here become part of the edited sequence; and it shares with the Interactive Cinema and AI Methodologies course the same idea of disclosure on generative material.
Instructor
The instructor is Sasha Poberailo, a filmmaker and researcher of interactive cinema, lecturer at the Kharkiv State Academy of Culture (more about the author).
- Digital Photo EditingРедагування цифрових фотографій
- Optics and Camera EquipmentОптика та знімальна техніка
- Foundations of Video EditingОснови відеомонтажу
- Theory and Practice of Photographic LightingТеорія та практика фотоосвітлення