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Poberailo

Open · Semester module · 4 ECTS · PBL

Graphics and Animation in Multimedia Projects

Графіка та анімація у мультимедійних проектах

01 · About the course

Project-based learning: one through-line creative film (45–90 s). Pre-production → 2D art → classical animation → motion design → Blender 3D → After Effects compositing → sound and final export.

Проєктно-орієнтоване навчання: один наскрізний ролик 45–90 с. Пре-продакшен → 2D-арт → класична анімація → моушен → Blender 3D → композитинг у After Effects → звук і фінальний експорт.

02 · Visual schema

02 · Visual schema

LAYERS · clickL1KEYFRAME · EASE · COMPOSITE

Інтерактив · layers · time · ease

Обери шар · scrub часу · зміни easing

Обери шар · scrub часу · зміни easing

Duration
1 semester · 120 h (10 lectures, 10 seminars, 16 practicals)
Language
UK

03 · Who it's for

BA years 2–3, Audiovisual Art and Production — students building a full motion/animation pipeline from concept to final render.

04 · Course path

04 · Course path

  1. Concept
  2. 2D assets
  3. Motion
  4. 3D
  5. Comp
  6. Deliver

05 · Module map

05 · Module map

  • T1–201

    Pre-production

    Moodboard, storyboard, style frames

  • T3–502

    2D & motion

    Assets, 12 principles, kinetic type

  • T6–803

    VFX · 3D · comp

    AE, Blender, tracking

  • T9–1004

    Finish & pitch

    Colour, sound, making-of

06 · What you'll learn

06 · What you'll learn

  • Conceptualise a short motion piece: moodboard, storyboard, style frames

  • Prepare raster and vector assets in Photoshop and Illustrator for animation

  • Animate with the 12 principles, motion design, and kinetic type in After Effects

  • Build simple 3D assets, camera, and light in Blender and composite 2D+3D

  • Finish post: colour, sound design, export, and public project defence

07 · Roadmap

  1. Topic 1 — Role of graphics; project organisation → moodboard & concept

  2. Topic 2 — Pre-production: concept, storyboard, style frames

  3. Topic 3 — 2D graphics: raster & vector assets (PS / AI)

  4. Topic 4 — Foundations of animation: 12 principles of motion

  5. Topic 5 — Motion design: shapes and kinetic typography

  6. Topic 6 — VFX and advanced motion in After Effects

  7. Topic 7 — 3D graphics & animation basics in Blender

  8. Topic 8 — Compositing: masks, tracking, 2D+3D assembly

  9. Topic 9 — Post: colour, sound design, final render

  10. Topic 10 — Presentation, critique, making-of defence