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Poberailo
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Paul Raschid’s interactive films

Paul Raschid is the most prolific British director of live-action interactive films: seven titles between 2020 and 2025, from The Complex and the Five Dates romance line to The Gallery — per his own site, the UK’s first interactive film to receive a limited cinema release. This page is the filmography with sources, and the workflow behind it.

Who Paul Raschid is

Paul Raschid writes and directs interactive films with live actors — the branch-and-timer format that Late Shift took into cinemas. His own site lists seven titles between 2020 and 2025, most as writer-director, one as director for hire. The producer on The Gallery is Neville Raschid, the publisher PRM Games. I read him as the case study the UK FMV scene was missing: one director, one method, seven shipped productions — enough material to see the craft, not just the novelty.

The films, in order

The Complex (2020)

A real-time thriller inside a London laboratory under lockdown; per the director’s site, Raschid’s role was director — the producers John Giwa-Amu and Jade Alexander hired him. Live-action, real-time clock, eight endings per the store era. It established the production pattern the later titles reuse: one location, a compressed timeframe, choices under a timer.

Five Dates (2020)

Writer-director. A first-person romance shot in lockdown: five evenings, five possible partners, and the film was BAFTA Cymru nominated. This is the title that proved the dating branch of the format could be made small and still feel authored — the genre my live-action FMV dating sims page reads from the Asian side.

Deathtrap Dungeon: The Golden Room (2021)

Writer-director. An adaptation of Ian Livingstone’s Fighting Fantasy world — a gamebook brought to film, which is exactly what it sounds like: numbered passages, death endings, and a narrator’s voice. The one title in the list that wears its paper ancestry openly.

The Gallery (2022)

Writer-director. A hostage thriller across two timelines — 1981 with a female protagonist, 2021 with a male one; the cast includes George Blagden, Anna Popplewell, Rebecca Root, Kara Tointon and Richard Fleeshman. Released September 2022, published by PRM Games on Steam, PlayStation, Xbox, Switch and mobile. His site’s filmography adds the claim that matters for film history: in 2023 it became “the UK’s first interactive film to receive a limited cinema release.”

Ten Dates (2023)

Writer-director, the sequel to Five Dates: a speed-dating night, ten encounters, both protagonists playable. The romance line doubled its cast instead of its budget — the same coverage economy I describe in the dating sims page.

Hello Stranger (2025)

Writer-director. A romance where the protagonist’s face is never shown — the first-person camera pushed to its logical limit, and the clearest sign that the Asian POV wave and the British one have converged on the same grammar.

The Run (2025)

Writer-director. A real-time thriller, again with the clock as the antagonist; per the director’s listing it is his most recent produced feature. It closes the 2020–2025 run of seven titles — one every year but one, which is, by FMV standards, an industrial pace.

The Gallery in cinemas: what a limited release means

The claim on the director’s site is careful, and the care is the story: not “the first interactive film in UK cinemas” — Late Shift screened at Vue in March 2017 — but “the UK’s first interactive film to receive a limited cinema release”: a British interactive film given a booked, ticketed run, even a limited one. The difference between a touring one-off and a release is distribution, and distribution is what a format needs to survive.

Set beside Late Shift, the line is clean. Late Shift was built for the hall: server, apps, a vote. The Gallery went the other way — a home-first title that then took a cinema run, the way concert films do. For a director without a studio, that ordering (digital first, theatrical as an event) is the realistic path: my Netflix page explains why the streamer’s branch of the format closed just as this one opened.

How he makes them: the Stornaway workflow

Per Stornaway’s own case study, Raschid writes interactive scripts as playable gamebooks and maps them as flowcharts — the method he developed across the projects. On set, the Story Map let cast and crew see how each scene related to earlier choices; in post, the engine sat inside the normal mastering workflow, with music, VFX, grade and sound dropped into “Story Islands” as versions arrived. Stornaway’s claim is the significant one: the platform “removed an entire department of coders from the end of the production process.”

I write this as a neutral reader of that case, not a Stornaway user; my own pipeline is FMV Builder — the conflict is stated where the tools are compared. The transferable idea is not the tool but the order of work: author the system before the shoot, keep it visible on set, and let post-production update a living graph instead of re-editing a tree.

What a director can learn

Three things, from one filmography. First, constraints travel: one location and a compressed clock carried The Complex, Five Dates and The Run alike — the branching needs coverage, and coverage needs a small world. Second, the romance line is a training ground, not a ghetto: Five Dates and Ten Dates paid for the grammar that The Gallery and Hello Stranger spend. Third, a cinema claim can be earned backwards: ship the digital work first, let the theatrical release be the event. That ordering is the honest version of what Kinoautomat started — a screening where the audience’s part is the point, whatever the screen size.

Filmography, with sources

Seven rows; roles are stated on the director’s own site (checked 14 October 2026). The Gallery row carries the site’s exact cinema claim — attributed, not upgraded to independent fact.

TitleYearRaschid’s roleSource
The Complex2020Directorpaulraschid.com/interactivefilms
Five Dates2020Writer-director (BAFTA Cymru nominated)paulraschid.com/interactivefilms
Deathtrap Dungeon: The Golden Room2021Writer-directorpaulraschid.com/interactivefilms
The Gallery2022Writer-director; “the UK’s first interactive film to receive a limited cinema release” (2023, site’s claim)paulraschid.com/interactivefilms; /thegallery
Ten Dates2023Writer-directorpaulraschid.com/interactivefilms
Hello Stranger2025Writer-directorpaulraschid.com/interactivefilms
The Run2025Writer-directorpaulraschid.com/interactivefilms

FAQ

Who is Paul Raschid?

A British writer-director of live-action interactive films: seven titles between 2020 and 2025 — The Complex, Five Dates, Deathtrap Dungeon: The Golden Room, The Gallery, Ten Dates, Hello Stranger and The Run — per his own site’s filmography.

What are Paul Raschid’s films in order?

The Complex (2020), Five Dates (2020), Deathtrap Dungeon: The Golden Room (2021), The Gallery (2022), Ten Dates (2023), Hello Stranger (2025), The Run (2025).

Was The Gallery really the first interactive film in UK cinemas?

The director’s site claims it was “the UK’s first interactive film to receive a limited cinema release” (2023). Late Shift had screened in UK cinemas in 2017, so the careful wording — a UK film with a limited release — matters. I present it as the director’s claim, not an independent fact.

How does Paul Raschid make interactive films?

Per Stornaway’s case study: scripts written as playable gamebooks and mapped as flowcharts; the Story Map visible to cast and crew on set; post-production updating Story Islands inside the normal mastering workflow, with no separate coding department.

Where can I play his films?

The Gallery’s page lists Steam (PC and Mac), PlayStation, Xbox, Nintendo Switch and mobile; Ten Dates and Hello Stranger have live Steam pages (checked 14 October 2026). Availability per title — check the store page before buying.

Is Paul Raschid connected to Wales Interactive?

His films are published by different labels — The Gallery’s page names PRM Games as publisher. I verified the filmography and roles on the director’s site; per-title publisher details belong on each store page.

About the author of this page

Sasha Poberailo (Oleksandr Poberailo) is a producer, filmmaker, and researcher of interactive cinema, a Doctor of Arts and lecturer at the Kharkiv State Academy of Culture. He develops the FMV-01 prototype and reads Raschid’s filmography as a working colleague, not a fan wiki. About · ORCID · ResearchGate

Sources


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