Recent Posts
“It Seems…” is a pickup comedy that will make you smile
“”It Seems…” is a pickup comedy that will make you smile. The novel from the series “Urban Stories” is a… read more “It Seems…” is a pickup comedy that will make you smile
What is Non-Linearity in Game Design? A Conversation with Tim Cain
What is Non-Linearity in Game Design? A Conversation with Tim Cain In the world of game design, the term “non-linearity”… read more What is Non-Linearity in Game Design? A Conversation with Tim Cain
Storytelling Through Mechanics: A Key to Game Design
Storytelling Through Mechanics: A Key to Game Design Game mechanics are often seen as a way to create challenges and… read more Storytelling Through Mechanics: A Key to Game Design
Exploring interactive storytelling research
Interactive storytelling research delves into the creation of dynamic narratives that are shaped by user interactions and their decisions. Key… read more Exploring interactive storytelling research
Unveiling the Unscripted: Why Procedural Design Holds the Key to Game Narratives of Tomorrow
Traditional approaches to game narrative have often relied on meticulously scripted sequences – pre-defined arcs that guide the player through… read more Unveiling the Unscripted: Why Procedural Design Holds the Key to Game Narratives of Tomorrow
A Survey of Procedural Quest Design Methodologies for Enhanced Replayability
Traditional quest structures in video games often rely on predetermined sequences of events and objectives, meticulously crafted by designers. While… read more A Survey of Procedural Quest Design Methodologies for Enhanced Replayability
A Producer’s view of Post Production for Ukranian Producers
A Producer’s view of Post Production for Ukranian Producers in collaboration with Netlix and House of Europe.
Co-production Course for Ukrainian producers
Co-production Course for Ukrainian producers 2 For the successful completion of the Co-production Cource for Ukrainian producers by EAVE European… read more Co-production Course for Ukrainian producers
Як живопис може покращити ваше кіно: практичні поради
Якщо ви хочете покращити своє кіно, живопис може бути вашим найкращим співробітником. Використовуючи принципи живопису, ви можете покращити композицію, кольори та простори вашого кіно. Навчайтеся використовувати лінії, кола, простори та кольори, щоб покращити ваше кіно. Використовуйте принципи балансу, пропорцій та порівняння, щоб додати глибину та захоплення до ваших сцен. Використовуйте контрасти, щоб підкреслити важливі елементи та поділити сцену на дві частини. Використовуйте рух та динаміку, щоб привернути увагу до важливих елементів. Використовуйте живопис, щоб покращити своє кіно!
The Legacy of Lindsay, Münsterberg, and Arnheim in Interactive Film Theory
The legacy of Lindsay, Münsterberg, and Arnheim in interactive film theory is significant. Their contributions to the understanding of film as a medium and the role of the viewer in shaping the narrative have paved the way for modern interactive storytelling. Their ideas continue to influence the development of interactive film and immersive media.