Category: game design
Arcanum’s Dialogue System: From Excel to Opcodes
Arcanum’s Dialogue System: From Excel to Opcodes Arcanum, a classic RPG known for its unique blend of magic and technology,… read more Arcanum’s Dialogue System: From Excel to Opcodes
What is Non-Linearity in Game Design? A Conversation with Tim Cain
What is Non-Linearity in Game Design? A Conversation with Tim Cain In the world of game design, the term “non-linearity”… read more What is Non-Linearity in Game Design? A Conversation with Tim Cain
Storytelling Through Mechanics: A Key to Game Design
Storytelling Through Mechanics: A Key to Game Design Game mechanics are often seen as a way to create challenges and… read more Storytelling Through Mechanics: A Key to Game Design
A Survey of Procedural Quest Design Methodologies for Enhanced Replayability
Traditional quest structures in video games often rely on predetermined sequences of events and objectives, meticulously crafted by designers. While… read more A Survey of Procedural Quest Design Methodologies for Enhanced Replayability